Senior Game Artist
Triplespeed
5 - 7 years
Bengaluru
Posted: 08/01/2026
Job Description
We are looking for a high-performing Game Artist (2D + 3D) to join our fast-growing consumer app studio.
As a Game Artist, you will create visually compelling 2D and 3D game assets , characters, environments, UI elements, and effects that ship directly into production games.
You will play a central role in defining the visual identity, feel, and moment-to-moment delight of our gamesworking closely with game designers and engineers to bring mechanics, progression systems, and rewards to life.
If you love building game-ready art, enjoy animating characters and effects, and want to work in a fast-paced, results-driven environment with massive upsidethis is for you.
Triplespeed is a fast-moving app studio thats profitable, scaling multiple consumer products to $10M+ per year in revenue , and growing rapidly month-over-month.
We build and scale consumer apps and games at speed - and were looking for a Game Artist who wants to own the visual quality and polish of products used by millions of players worldwide.
- Create 2D and 3D game art assets that are production-ready and optimized for real-time gameplay.
- Design and model characters, props, environments, UI elements, icons, and effects .
- Produce animated assets , including: 2D sprite animations, 3D character and object animations. Visual effects (VFX) and game feedback animations
- Work closely with game designers and engineers to ensure art supports gameplay clarity, feedback, and fun.
- Export and deliver assets in game-engineready formats (Unity-compatible).
- Maintain visual consistency across games while adapting style to different genres and mechanics.
- Iterate quickly based on playtesting, performance constraints, and design feedback.
- Optimize assets for performance (poly count, texture size, draw calls, etc.).
- Contribute to the overall art direction and visual style of new games.
- (Future) Grow into a senior or lead artist role owning art direction across multiple games.
Who Can Apply
- Artists with 15 years of experience in game art (mobile, indie, or casual/hypercasual games preferred).
- Strong experience with both 2D and 3D game art (not one or the other).
- Proven ability to create game-ready assets , not just illustrations or renders.
- Comfortable working in fast iteration cycles and shipping frequently.
- Strong attention to detail and visual polish.
- Must be based in Bangalore or willing to relocate.
Required Skills
- Sprite sheets and frame-based animations
- UI elements, icons, buttons, HUDs
- 2D effects (hits, rewards, transitions, feedback)
- Tools: Photoshop, Illustrator, Figma, After Effects (or equivalent)
- Low- to mid-poly 3D modeling
- Texturing and materials
- Exporting Unity-compatible FBX assets
- Basic lighting and scene setup
- Tools: Blender or Cinema4D, Substance Painter (or equivalent)
Preferred / Bonus Experience
- Character rigging and humanoid animation
- Experience creating VFX for games (particles, trails, impact effects)
- Prior work on mobile games, hypercasual games, or casual games
- Familiarity with Unity asset pipelines
- Understanding of performance constraints in mobile games
- Experience collaborating closely with engineers in a production environment
Tools & Technologies
2D / Motion
- Photoshop
- Illustrator
- After Effects
- Figma
3D
- Blender or Cinema4D
- Substance Painter / Designer
- Exporting optimized FBX files
Game Engine
- Unity-compatible assets
- Sprite sheets for 2D animations
- Low-poly, optimized 3D models
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