Motion Designer
MavenArk
2 - 5 years
Mumbai
Posted: 21/02/2026
Job Description
Motion Designer, Product Mavenark Technologies
Full-Time Design Team 24 Years Experience
At Mavenark, we build digital financial products designed around a simple belief: finance is fundamentally human. Every decision, every number, every moment of friction or delight reflects real people navigating real stakes. Motion is central to how we make that experience feel intuitive and alive not as a finishing layer, but as a design discipline embedded in how we build.
We're looking for a Motion Designer to join our product team. You'll craft UI interactions that communicate meaning, animate data that guides attention, and bring character and personality into a space that rarely gets either.
What You'll Work On
> UI Micro-Interactions & Transitions (Primary Focus)
You'll design the motion fabric of our product confirmations, error states, loading flows, screen transitions, and the gamified moments (achievements, milestones, rewards) that make engaging with finances feel genuinely satisfying. Every interaction should feel intentional, never decorative.
> Data Visualization Motion
Our product is data-dense. You'll animate charts, dashboards, and live metrics in ways that aid comprehension and guide attention knowing when motion clarifies and when restraint is the smarter call.
>
Character & Expressive Animation
You'll bring personality to our mascots and in-product guides defining idle states, reactions, and transition behaviors that feel warm and contextually appropriate for a financial product.
What We're Looking For
Required:
24 years of motion design experience in digital product or interactive media
Portfolio demonstrating shipped UI animation transitions, micro-interactions, feedback states
Advanced After Effects proficiency with Lottie/Bodymovin workflow
Working knowledge of Rive, including state machines
Strong animation fundamentals: timing, easing, anticipation, follow-through
Figma proficiency and the ability to write motion specs engineers can implement
Preferred:
Experience designing motion for data-heavy interfaces
Familiarity with UX principles and motion's role in usability
Understanding of React / React Native animation constraints
Background in character or expressive animation
Nice to Have:
Experience contributing to a motion design system or component library
Exposure to Spline, GSAP, or WebGL
Basic front-end familiarity (HTML/CSS) as it relates to animation performance
Portfolio Note
We want to see work that shipped. Show us UI animation in a real product context at least one example of motion that solved a UX problem, not just one that looked good. NDA-covered work is fine; describe your role and the problem you were solving.
What You'll Get
Ownership over Mavenark's motion experience across product
A design team that treats motion as a first-class discipline
Direct collaboration with designers and engineers who care about implementation quality
Room to experiment, build reusable systems, and grow with the product
Competitive compensation and benefits
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