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Hair Artist- Game Projects

Zyoin Group

2 - 5 years

Bengaluru

Posted: 17/02/2026

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Job Description

Hair Artist / Hair Grooming Artist

Location: India (Onsite/Hybrid/Remote as applicable)

Experience: Minimum 2+ Years

Domain: Gaming / Animation / Real-Time Characters


Role Overview

We are looking for a talented Hair Artist with a strong eye for detail and a passion for creating realistic and stylized hair assets for high-quality characters. This role focuses on hair modeling, grooming, texturing, and optimization for real-time and pre-rendered workflows. You will collaborate closely with character artists, animators, and technical teams to deliver visually stunning and performance-optimized hair solutions.


Key Responsibilities

Hair Creation & Grooming

  • Design, sculpt, groom, and texture high-quality hair assets using industry-standard tools.
  • Create realistic and stylized hairstyles suitable for games and cinematic-quality characters.
  • Work on hair grooming, styling, and simulations to achieve natural and believable results.
  • Implement physics-based hair movement and ensure smooth, realistic behavior.


Integration & Optimization

  • Collaborate with character artists and animators to seamlessly integrate hair assets into the production pipeline.
  • Optimize hair assets for real-time rendering in engines such as Unreal Engine and Unity.
  • Troubleshoot and resolve technical challenges related to hair rendering, performance, and simulations.


Collaboration & Innovation

  • Work closely with cross-functional teams in a fast-paced production environment.
  • Stay updated with industry trends and continuously research new tools, workflows, and techniques for hair creation.


Mandatory Skills & Qualifications

  • 2+ years of professional experience in hair modeling, grooming, and texturing.
  • Strong proficiency with tools such as Maya / Blender, ZBrush, XGen.
  • Solid knowledge of Photoshop CC and Substance Painter (mandatory).
  • Strong understanding of real-time and pre-rendered hair workflows.
  • Good artistic foundation in texture, form, and color theory.
  • Experience working with Unreal Engine and/or Unity.
  • Excellent collaboration and communication skills.


Preferred Qualifications

  • Experience working on AAA game titles.
  • Strong knowledge of real-time hair rendering techniques and physics-based simulations.
  • Proven experience in realistic hair modeling and texturing.


Benefits

  • Opportunity to work on globally recognized game titles.
  • Competitive salary with annual performance-based bonuses.
  • Remote work opportunities for experienced artists.
  • 26 annual leaves plus additional year-end paid leave (25th Dec 1st Jan).
  • Coverage for Term Insurance and Personal Accidental Insurance.
  • Access to a free Employee Assistance Program (EAP) for mental and emotional well-being.
  • Special Education Assistance Scheme to support career growth.
  • And much more!

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