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Director - Growth & GTM (Gaming)

Growth Grid Global

5 - 10 years

Delhi

Posted: 12/02/2026

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Job Description

Job Title: Director Growth & GTM (Gaming)

We are building a game-first, retention-led gaming ecosystem, not a hype-driven launch.

We are looking for a senior growth leader who can design, build, and run the entire GTM engine end-to-end, across strategy, channels, funnel design, team structure, and execution oversight.

This role sits one level below Head of Growth and acts as the primary owner of GTM design and day-to-day growth decisions.

This is not a marketing role.

This is not an ops role.

This is a build-the-machine role.


What you will own (end-to-end)


1 GTM Strategy & Architecture (Core Ownership)
  • Define the complete GTM strategy for the gaming ecosystem
  • Own ICP & player segmentation by:
  • Geography
  • Behaviour
  • Player maturity
  • Design the end-to-end funnel:
  • Acquisition Gameplay Activation Retention Trust Community Conversion
  • Own public vs private messaging layers in line with compliance guardrails

You decide what the GTM machine looks like.


2 Channel Strategy & Execution Oversight
  • Decide which channels to use, when, and why:
  • Paid acquisition
  • Influencer & creator ecosystems
  • Community-led growth
  • Organic & content loops
  • Decide what is outsourced vs built in-house
  • Own agency selection, briefing, and performance evaluation
  • Make weekly scale/pause / kill decisions

You dont run channels, you decide if they deserve to exist.


3 Packaging, Positioning & Monetisation Logic
  • Own game positioning and narrative
  • Define:
  • Reward framing
  • Trust-building progression
  • What is visible vs private
  • Work closely with product & ops to ensure:
  • Monetisation follows retention
  • No growth tactic violates trust or compliance

Revenue is a consequence, not the pitch.


4 Funnel Design, Analytics & Control
  • Work with Growth Ops to design leak-proof funnel tracking
  • Define:
  • Activation metrics
  • Retention thresholds
  • Trust signals
  • Use data to:
  • Identify drop-offs
  • Diagnose player confusion
  • Adjust GTM strategy in real time

If something breaks, you see it first.


5 Team Design & KPI Ownership
  • Design the GTM org structure:
  • Roles to hire
  • In-house vs agency scopes
  • Define KPIs and ownership per role
  • Mentor junior growth & ops talent
  • Create operating cadence for:
  • Weekly reviews
  • Monthly strategy recalibration

You build the team after you design the machine.


What this role is NOT
  • Running ads hands-on
  • Writing social posts
  • Managing day-to-day ops
  • Chasing vanity metrics

This role is about judgment, architecture, and ownership.


Who this role is for
  • 812+ years experience in growth / GTM roles
  • Hands-on background across:
  • Paid growth
  • Analytics
  • Funnel design
  • Community & creators
  • Direct gaming experience (mobile, Web3, PvP, or live-ops driven products)
  • Has built GTM engines from 0 scale
  • Comfortable with ambiguity, ownership, and hard calls

This role is ideal for someone who:

Has done the work, knows the traps, and wants real ownership without being CXO.
Tools & environments you may have worked with

Paid platforms, attribution tools, product analytics, CRM / ops systems, creator platforms, community tools.

Tools matter less than judgment and pattern recognition.


Compensation & upside
  • Competitive senior-level base
  • Performance-linked upside
  • High autonomy and trust
  • Direct line to Head of Growth
  • Opportunity to define one of the cleanest GTM systems in gaming

Final note

If you:

  • Want ownership
  • Like building systems
  • Believe growth should be disciplined, not loud

This role will feel like home.

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