Assistant/Associate Professors
UPES
0 - 3 years
DehraDun
Posted: 23/12/2025
Job Description
UPES is hiring!!!
Applications are invited for the post of Associate Professor(s) in the School of Design (SOD) With UPES, Dehradun.
We are looking for high-end interdisciplinary research professionals.
For more details about UPES & School of Computer Science, visit our website:
Key Responsibilities
Teaching & Curriculum Development
- Teach undergraduate and postgraduate (e.g., B.Des Animation & VFX) and postgraduate courses in animation, visual effects, and related design subjects.
- Design and update curriculum, course content, and learning materials to keep pace with emerging industry trends (e.g., real-time rendering, augmented reality, virtual production).
- Develop lab-based exercises, workshops, and practical assignments for animation, compositing, 3D modeling, rigging, FX, etc.
Student Supervision & Mentorship
- Mentor student projects, capstone assignments, and internships.
- Supervise students academic progress, provide career guidance, and support their professional development (portfolios, placements).
- Guide research projects, thesis work, and independent studies (if applicable).
Research & Scholarly Activities
- Conduct research in relevant domains (animation, VFX, simulation, procedural graphics, etc.).
- Publish in peer-reviewed journals, conference proceedings, or design-research outlets.
- Apply for and manage research grants, collaborate on funded projects.
Industry Engagement
- Build and maintain relationships with animation studios, VFX houses, game companies, and related creative industries.
- Facilitate guest lectures, masterclasses, industry workshops, and student exposure to real-world production pipelines.
- Promote student internships, live projects, and industry partnerships.
Administration & Service
- Participate in departmental and university-level committees (academic council, curriculum committee, quality assurance, etc.).
- Contribute to admission processes, portfolio reviews, and student recruitment for design programs.
- Assist in setting up and maintaining animation/VFX labs and infrastructure (software licenses, hardware, studio resources).
Professional Development
- Stay updated with new tools, technologies, and trends in animation and VFX (e.g., Houdini, Unreal Engine, GPU renderers).
- Engage in continuous learning via conferences, workshops, and research to bring cutting-edge practices to students.
Qualifications & Experience
- Master's/ Ph.D. in relevant discipline (Animation, VFX, Computer Graphics, Design).
- Minimum 10-15+ years of combined experience in academia, research, and/or industry.
- Significant research output, including high-impact publications, grants, and/or creative work.
- Prior experience in academic administration and curriculum development.
Common Desired Skills & Attributes
- Expertise in animation pipelines (2D, 3D), visual effects, compositing, motion graphics, simulation, character animation, and/or game engines.
- Strong working knowledge of software: Maya, Blender, Houdini, Nuke, Unreal Engine, Cinema 4D, etc.
- Excellent pedagogical skills: ability to teach, mentor, and assess creative work.
- Ability to lead and manage student teams in project-based learning.
- Good communication, teamwork, and interpersonal skills.
- Creative thinking, problem-solving, and a passion for innovation in design education.
- Prior experience in building or managing lab infrastructure (hardware, software) is a plus.
The candidates will have to meet the requirements as per UGC guidelines.
- Interested candidates can email their resume to
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