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3D Character Artist

Battlebucks

2 - 5 years

Gurugram

Posted: 21/03/2026

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Job Description

In office Opportunity


We are looking for a 3D Character Artist with 2+ years of experience in mobile game development. The role involves creating realistic high-quality, optimized characters and integrating them into Unity.

Responsibilities

  • Create game-ready 3D characters (high low poly)
  • Do UVs, baking, and PBR texturing
  • Optimize assets for mobile performance (polycount, textures)
  • Import and set up characters in Unity (materials, prefabs)
  • Follow art style and collaborate with team

Skills

  • Tools: ZBrush, Maya/Blender, Substance Painter
  • Strong in anatomy, topology, and texturing
  • Experience with low-poly & optimization workflows
  • Basic knowledge of Unity (URP, materials, LODs)

Bonus

  • Experience with mobile games
  • Knowledge of hair cards / Marvelous Designer
  • Unity in-engine renders in portfolio

Portfolio

  • Game-ready characters with wireframes + textures
  • Mention polycount & texture sizes
  • Bonus: Unity screenshots

Experience

  • 2+ years in game art (mobile + Unity preferred)

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