3D Character Artist
Battlebucks
2 - 5 years
Gurugram
Posted: 21/03/2026
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Job Description
In office Opportunity
We are looking for a 3D Character Artist with 2+ years of experience in mobile game development. The role involves creating realistic high-quality, optimized characters and integrating them into Unity.
Responsibilities
- Create game-ready 3D characters (high low poly)
- Do UVs, baking, and PBR texturing
- Optimize assets for mobile performance (polycount, textures)
- Import and set up characters in Unity (materials, prefabs)
- Follow art style and collaborate with team
Skills
- Tools: ZBrush, Maya/Blender, Substance Painter
- Strong in anatomy, topology, and texturing
- Experience with low-poly & optimization workflows
- Basic knowledge of Unity (URP, materials, LODs)
Bonus
- Experience with mobile games
- Knowledge of hair cards / Marvelous Designer
- Unity in-engine renders in portfolio
Portfolio
- Game-ready characters with wireframes + textures
- Mention polycount & texture sizes
- Bonus: Unity screenshots
Experience
- 2+ years in game art (mobile + Unity preferred)
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