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Curriculum Developer | EdTech | STEM | Instructional Design

AtumX

2 - 5 years

Chennai

Posted: 02/07/2026

Job Description

About AtumX


We're AtumX a creative tech startup incubated at Anna University, Chennai, building "funtastic" STEM kits and robotics toys that turn tech-learning into a hands-on adventure for students across India. From our custom-built electronics to our ready-to-use kits, we're on a mission to make robotics as intuitive as play and as impactful as real-world engineering.


At a Glance

  • Role Curriculum Developer
  • Location Chennai, India
  • Type Full-Time
  • Experience 1+ Years | Freshers with strong portfolios welcome
  • Department Content & Learning Design


Key Responsibilities

  • Design STEM-based hands-on activities for kids from concept to execution
  • Build end-to-end lesson plans aligned to learning objectives and age groups
  • Author the Product Book the definitive guide for every AtumX product
  • Write User Manuals covering assembly, usage, and troubleshooting
  • Script instructional and promotional video content
  • Develop student workbooks and activity worksheets suited for young learners
  • Design formative and summative assessments


Qualifications Must Have:

Degree in Engineering, Education, Instructional Design, STEM Pedagogy, or related field

Strong understanding of Bloom's Taxonomy and age-appropriate learning design

Ability to write across formats print, digital, and video

Ability to translate technical product knowledge into simple, engaging content for kids

Excellent written English | Tamil proficiency is a bonus

2+ years experience preferred Freshers with portfolios encouraged to apply


Good to Have:

Background in robotics, electronics, or STEM education for children

Experience writing video scripts or storyboarding educational content for young audiences

Familiarity with PBL or inquiry-based learning frameworks for kids


Tools

Canva | MS Word | PowerPoint | Adobe InDesign (good to have)


This Is Exactly For You If

  • You love designing learning experiences that make kids say "wow, I built that!"
  • You have built courses, kits, or learning programs from scratch
  • You have a clear teaching philosophy and can explain why you design the way you do
  • You get frustrated when content is technically correct but boring for kids to experience
  • You naturally think across formats kits, video, print, digital, live sessions
  • You take ownership and start building even when the problem is not fully defined
  • You believe learning for kids should be designed, not just delivered

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